Post by asperis on Jul 10, 2017 13:33:51 GMT -6
Here is a list of the public and private mods that we use and what features they provide:
Public -
Accelerated Forestry and Gardening (Adds the ability to water or fertilize trees, bushes, grass, hedges, trellises, kelp, reeds, and herb planters to make them grow. Can harvest trees, bushes, and trellises out of season, can refresh herbs to make them fresh)
Actiondemo (Not used at this time but there for future implementation)
AdaAndGlimmersteelRods (Features added to GM wand)
AddKingdomItems (Adds PMK pavilions, tents, and guard towers)
Announcer (Announces to everyone in local when other players login or logout)
Armoury (Balances out many of the weapons and armor in the game.) Details can be found here Armoury Details
Ashproduce (Adds ash production to forges, smelters, and kilns)
Autoalerts (Gives the ability to add configurable alerts to event window)
Bagofholding (Adds a spell to all deities that makes containers hold more. Note doesn't work on all containers)
Balancemod (type /balance in chat window to get your bank balance
Bettercombatlog (Every different combat action receives a different color in the combat window tab)
Betterdig (Allows dig, level, flatten, and flatten border from mount or vehicle, dirt goes into crates in vehicles or into ship when dredging also allows you to get more clay/tar/peat per dig action)
Betterfarm (Allows you to pack, cultivate, plant, and harvest more tiles as your farming skill goes up. 3 x 3 at 50 farming, 5 x 5 at 70 and 7 x 7 at 90. Also adds a Harvest and Replant option)
Bettergamemasters (Features added to GMs)
Boatmod (All animals are treated as swimmers when lead on water and they won't stop leading when embarking on vehicles)
Bountymod (Adds bounties to all creatures except NPCs and bred animals. Bounties are deposited in player's banks)
Bulkmod (Hot items may be placed in FSBs and BSBs without having to cool down first)
Bulkseparated-ages (Allows separation of items by ql in BSBs and FSBs)
Bulktransportmod (Allows moving larger amounts between containers)
Chestclaim (Allows a claim action on magical chests found out in the wild)
Christmasmod (Allows configurable Christmas gifts from Santa or Christmas Trees during Christmas)
ClayNShardsforConcretemod (Change default concrete recipe from lye and mortar to clay and rock shards)
Craftablepauldrons (Allows all shoulder pads to be crafted in game, each is based on different skills and difficulty)
Creatureagemod (Allows creature age to be modified)
Creaturemod (Allows custom animals and reskinned animals. Pandas, Ocelots, and Zebras. Reskinned cows, horses, chickens, and dogs)
Creaturesonwater (Allows you to lead creatures on water)
Cropmod (Disables weed growth and adds 5 to crop output)
Deedmod (Sets deed limit to 100 x 100)
Disablefogspiders (Fog spiders no longer spawn during fog. Helps with the fog spider lag)
Doublebulkcapacity (Newly created BSBs and FSBs capacity is quadrupled, Crate capacity is doubled)
Drakemountmod (Adds six tameable, rideable, and breedable drakes. Red, Green, Blue, Black, White, Spectral. Same size as hatchlings)
Ebonywandmod (Adds features to GMs)
Fireburntime (Examine a campfire will tell you it's burn time like forges and smelters)
Fishingignoresrange (Can fish on any tile in the water not just from shore, can fish while swimming, can fish in water in mines, gives messages)
Fixguards (Fix for spirit templar infinite amount spawn bug)
Harvesthelper (Harvest while mounted, gives message what is in season on player login in event window, /seasons command in chat window)
Hitchingpost (Puts hitching post in game that holds up to three animals)
Hitchlimits (Allows weak animals and champion animals to be hitched to vehicles, creatures won't unhitch when old or when they become untamed)
Hotsfixes (Allows mycelium and fixes spread, allows Black Light spells to be cast)
Httpserver (Allows more functionality for serverpacks)
Hwportals (Adds a new portal system that ties into the Wurm Highway system (catseyes and waystones), that allows travel through portals with wagons, carts, and while mounted)
Inbreedwarning (Gives player message if breeding animals from the same bloodline)
Increasemerchantitems (Merchants can hold up to 100 items)
Libilafixes (Allows Bone Altar to be placed, players to choose Libila, allows dark messenger and courier to work together)
Locationcommand (Adds /location command to see x and y coordinates in game)
Loottables (Allows rules to be configured to allow creatures to drop loot)
Mark and Recall (Allows creation of marble runes that you can mark and recall too). Information can be found here
Meditatemod (Automatically succeed at skill checks, no delay between first 5 skill gains, no distance to meditate, 30 second timer, question times at half)
MiscServerChanges (Adds many tweaks and changes) Information can be found here
Modifygestationperiod (Configures the breed timer to 5 days and adds a spell to all priests that lowers breed time by one day)
Moonmetalminingmod (Adds glimmersteel, adamantine, and seyrl lumps chance to drop per each mining action and raises ore cap on glimmersteel and adamantine veins)
Morecraftables (Allows crafting of hota and champion statues, helmets, masks, artifact weapons, and many other things plus a recharge spell to all priests) Note that these items are different from the original non craftable items.
MorePotables (Allows mushrooms, nutmeg, woad, nettles, and several other things to be grown in the planters) Details can be found here
Movemod (Tweaks player speed and carrying capacity, tweaks mounts speed, tweaks wagons and carts and all boats and ship transport speeds)
Movetocenter (Grants most things the move to center and move to corner action on tiles)
Multirope (Adds a craftable leading rope that leads up to 6 animals at one time)
Newportals (Adds portals to the game. These don't allow travel with wagons and aren't connected to the highway system.)
Noholyground (Allows terraforming, building and deeding near Bone and Altar of Three)
Nomailcosts (Disables postage on mailboxes and mailboxes are created with Courier 30 on them)
Pickmoresprouts (Allows 5 sprouts to be harvested)
PollSpawner (Adds Rift Mobs and Rift resources to the game)
Qualitydamagetooltipservers (When combined with the clientside mod allows players to see quality and damage on tooltip when hovered over structures or items)
Sacrificemod (Adds a percentage chance to obtain rare bones when sacrificing at altars)
Salvemod (Adds Power of the salve before what's in it)
Scriptrunner (Allows java scripts to be run for various things like player messages)
Serverfixes (Fixes an NPE bug)
Servermap (Dumps a map dump of the current map on a regular basis)
Serverpacks (Pushes custom creatures, items, sounds, etc to players using the clientmod launcher)
Servertweaks (Various tweaks and GM features added, including removing fatigue and allowing BL and WL priests to cast on each other)
Shipwoodtypes (Add wood type graphics to all boats similar to barrels and buckets)
Simplepaving (Don't have to destroy pavement, can use activated paving brick to pave over)
Skillmod (Allows setting levels of skill gain)
SmeltPurifymod (Allows smelting pot to purify lumps at the cost of the lumps weight)
Spellmod (Disables priest restrictions, allows skill gains to be gained without delay, favor limit set to 90 so no linking)
Spellcraft (Adds three new spells, balances many of the spells out to make them more viable) Details are here
Stablemaster (Gives animals that are led the Exchange Animal ability to turn them into tokens in your inventory, they can be restored from the token)
Startergear (Allows for customization of new created players starting gear)
Tabardmod (Adds PMK tabards to the game)
Taxconfig (Allows for taxing deeds after 30 days so that money in token will depreciate over time to allow for abandoned deeds)
Taxidermy (Adds trophies created from animal corpses to the game, there are prone, butchered, and animated ones) Details can be found here
Threedee (Allows you to put things on tables and many other pieces of furniture) Details can be found here
Timedpay (Players receive 1 Karma and 10 Iron for every hour they are logged in)
Timerfix (Fixes timers for flatten, spells, destroy, pray, sacrifice, sow, meditate, alchemy, improve, misc, and lockpicking)
TitleMod (Adds titles to skills that previously didn't have any)
TreasureHunting (Allows random treasure maps to spawn on creatures. Treasure maps lead to treasure chests guarded by summoned monsters) Details are here here
Upkeepcosts (Allows for configuration of upkeep costs. Templars are 50 copper at spawn and 50 copper a month)
Private -
Adoptioncard (Adds trader item to adopt rideable Dragoons (5 types), Dragoon Hatchlings (5 types), and a Sea Menace (serpent). They are the fastest mounts in game, can scale high slopes and can be ridden over water)
Affinitycard (Adds affinity card to traders for 10 silver to add affinities)
Carpentryramping (Allows for building larger structures based on carpentry skill. Champions get extra bonuses)
Championfixes (Allows characters to become Champions at 50 Faith/Favor and 30 channeling, Champions are not restricted 1 per kingdom)
Championtools (Allows GM to control the Champion features)
Chestload (Allows full Large chests to be loaded into vehicles)
Customcreatures (Adds spawn to various biomes and custom sounds to trolls and players)
Decorations (Adds custom server wagons, banners, tall banner, tapestries, and meditation rugs)
Karmaactions (100 karma when burying corpses)
Morecontainers (Adds huge crate (hold 500), medium crate (hold 250) and dirt crate (holds 800 dirt only))
Playerretention (Adds various log files for troubleshooting)
Pmk (adds PMK wagons, banners, tall banners, and flags)
Pocketdimension (Adds tiny pocket dimension to traders, a small container that holds a lot)
Raritychanges (Allows rare (and higher) bones to be able to be used on carts and boats)
Rsdiscordbot (Allows integration between Freedom Isles, GL-Freedom, and CA-Help chat channels and discord)
SotGfix (Fixes the nerf on Shield of the Gone and puts it back to the original)
Steamids (Tracks steamids of players for security and use in voting silver)
Tilechanges (Allows for lawn to be grazed on and for a 40% decreased chance of Enchanted grass and lawns to be packed down by animals)
Traderitems (Adds various custom items to traders)
Treasurechesttweaks (Adds rares, coins, and gems to magical treasure chests in the wild)
Public -
Accelerated Forestry and Gardening (Adds the ability to water or fertilize trees, bushes, grass, hedges, trellises, kelp, reeds, and herb planters to make them grow. Can harvest trees, bushes, and trellises out of season, can refresh herbs to make them fresh)
Actiondemo (Not used at this time but there for future implementation)
AdaAndGlimmersteelRods (Features added to GM wand)
AddKingdomItems (Adds PMK pavilions, tents, and guard towers)
Announcer (Announces to everyone in local when other players login or logout)
Armoury (Balances out many of the weapons and armor in the game.) Details can be found here Armoury Details
Ashproduce (Adds ash production to forges, smelters, and kilns)
Autoalerts (Gives the ability to add configurable alerts to event window)
Bagofholding (Adds a spell to all deities that makes containers hold more. Note doesn't work on all containers)
Balancemod (type /balance in chat window to get your bank balance
Bettercombatlog (Every different combat action receives a different color in the combat window tab)
Betterdig (Allows dig, level, flatten, and flatten border from mount or vehicle, dirt goes into crates in vehicles or into ship when dredging also allows you to get more clay/tar/peat per dig action)
Betterfarm (Allows you to pack, cultivate, plant, and harvest more tiles as your farming skill goes up. 3 x 3 at 50 farming, 5 x 5 at 70 and 7 x 7 at 90. Also adds a Harvest and Replant option)
Bettergamemasters (Features added to GMs)
Boatmod (All animals are treated as swimmers when lead on water and they won't stop leading when embarking on vehicles)
Bountymod (Adds bounties to all creatures except NPCs and bred animals. Bounties are deposited in player's banks)
Bulkmod (Hot items may be placed in FSBs and BSBs without having to cool down first)
Bulkseparated-ages (Allows separation of items by ql in BSBs and FSBs)
Bulktransportmod (Allows moving larger amounts between containers)
Chestclaim (Allows a claim action on magical chests found out in the wild)
Christmasmod (Allows configurable Christmas gifts from Santa or Christmas Trees during Christmas)
ClayNShardsforConcretemod (Change default concrete recipe from lye and mortar to clay and rock shards)
Craftablepauldrons (Allows all shoulder pads to be crafted in game, each is based on different skills and difficulty)
Creatureagemod (Allows creature age to be modified)
Creaturemod (Allows custom animals and reskinned animals. Pandas, Ocelots, and Zebras. Reskinned cows, horses, chickens, and dogs)
Creaturesonwater (Allows you to lead creatures on water)
Cropmod (Disables weed growth and adds 5 to crop output)
Deedmod (Sets deed limit to 100 x 100)
Disablefogspiders (Fog spiders no longer spawn during fog. Helps with the fog spider lag)
Doublebulkcapacity (Newly created BSBs and FSBs capacity is quadrupled, Crate capacity is doubled)
Drakemountmod (Adds six tameable, rideable, and breedable drakes. Red, Green, Blue, Black, White, Spectral. Same size as hatchlings)
Ebonywandmod (Adds features to GMs)
Fireburntime (Examine a campfire will tell you it's burn time like forges and smelters)
Fishingignoresrange (Can fish on any tile in the water not just from shore, can fish while swimming, can fish in water in mines, gives messages)
Fixguards (Fix for spirit templar infinite amount spawn bug)
Harvesthelper (Harvest while mounted, gives message what is in season on player login in event window, /seasons command in chat window)
Hitchingpost (Puts hitching post in game that holds up to three animals)
Hitchlimits (Allows weak animals and champion animals to be hitched to vehicles, creatures won't unhitch when old or when they become untamed)
Hotsfixes (Allows mycelium and fixes spread, allows Black Light spells to be cast)
Httpserver (Allows more functionality for serverpacks)
Hwportals (Adds a new portal system that ties into the Wurm Highway system (catseyes and waystones), that allows travel through portals with wagons, carts, and while mounted)
Inbreedwarning (Gives player message if breeding animals from the same bloodline)
Increasemerchantitems (Merchants can hold up to 100 items)
Libilafixes (Allows Bone Altar to be placed, players to choose Libila, allows dark messenger and courier to work together)
Locationcommand (Adds /location command to see x and y coordinates in game)
Loottables (Allows rules to be configured to allow creatures to drop loot)
Mark and Recall (Allows creation of marble runes that you can mark and recall too). Information can be found here
Meditatemod (Automatically succeed at skill checks, no delay between first 5 skill gains, no distance to meditate, 30 second timer, question times at half)
MiscServerChanges (Adds many tweaks and changes) Information can be found here
Modifygestationperiod (Configures the breed timer to 5 days and adds a spell to all priests that lowers breed time by one day)
Moonmetalminingmod (Adds glimmersteel, adamantine, and seyrl lumps chance to drop per each mining action and raises ore cap on glimmersteel and adamantine veins)
Morecraftables (Allows crafting of hota and champion statues, helmets, masks, artifact weapons, and many other things plus a recharge spell to all priests) Note that these items are different from the original non craftable items.
MorePotables (Allows mushrooms, nutmeg, woad, nettles, and several other things to be grown in the planters) Details can be found here
Movemod (Tweaks player speed and carrying capacity, tweaks mounts speed, tweaks wagons and carts and all boats and ship transport speeds)
Movetocenter (Grants most things the move to center and move to corner action on tiles)
Multirope (Adds a craftable leading rope that leads up to 6 animals at one time)
Newportals (Adds portals to the game. These don't allow travel with wagons and aren't connected to the highway system.)
Noholyground (Allows terraforming, building and deeding near Bone and Altar of Three)
Nomailcosts (Disables postage on mailboxes and mailboxes are created with Courier 30 on them)
Pickmoresprouts (Allows 5 sprouts to be harvested)
PollSpawner (Adds Rift Mobs and Rift resources to the game)
Qualitydamagetooltipservers (When combined with the clientside mod allows players to see quality and damage on tooltip when hovered over structures or items)
Sacrificemod (Adds a percentage chance to obtain rare bones when sacrificing at altars)
Salvemod (Adds Power of the salve before what's in it)
Scriptrunner (Allows java scripts to be run for various things like player messages)
Serverfixes (Fixes an NPE bug)
Servermap (Dumps a map dump of the current map on a regular basis)
Serverpacks (Pushes custom creatures, items, sounds, etc to players using the clientmod launcher)
Servertweaks (Various tweaks and GM features added, including removing fatigue and allowing BL and WL priests to cast on each other)
Shipwoodtypes (Add wood type graphics to all boats similar to barrels and buckets)
Simplepaving (Don't have to destroy pavement, can use activated paving brick to pave over)
Skillmod (Allows setting levels of skill gain)
SmeltPurifymod (Allows smelting pot to purify lumps at the cost of the lumps weight)
Spellmod (Disables priest restrictions, allows skill gains to be gained without delay, favor limit set to 90 so no linking)
Spellcraft (Adds three new spells, balances many of the spells out to make them more viable) Details are here
Stablemaster (Gives animals that are led the Exchange Animal ability to turn them into tokens in your inventory, they can be restored from the token)
Startergear (Allows for customization of new created players starting gear)
Tabardmod (Adds PMK tabards to the game)
Taxconfig (Allows for taxing deeds after 30 days so that money in token will depreciate over time to allow for abandoned deeds)
Taxidermy (Adds trophies created from animal corpses to the game, there are prone, butchered, and animated ones) Details can be found here
Threedee (Allows you to put things on tables and many other pieces of furniture) Details can be found here
Timedpay (Players receive 1 Karma and 10 Iron for every hour they are logged in)
Timerfix (Fixes timers for flatten, spells, destroy, pray, sacrifice, sow, meditate, alchemy, improve, misc, and lockpicking)
TitleMod (Adds titles to skills that previously didn't have any)
TreasureHunting (Allows random treasure maps to spawn on creatures. Treasure maps lead to treasure chests guarded by summoned monsters) Details are here here
Upkeepcosts (Allows for configuration of upkeep costs. Templars are 50 copper at spawn and 50 copper a month)
Private -
Adoptioncard (Adds trader item to adopt rideable Dragoons (5 types), Dragoon Hatchlings (5 types), and a Sea Menace (serpent). They are the fastest mounts in game, can scale high slopes and can be ridden over water)
Affinitycard (Adds affinity card to traders for 10 silver to add affinities)
Carpentryramping (Allows for building larger structures based on carpentry skill. Champions get extra bonuses)
Championfixes (Allows characters to become Champions at 50 Faith/Favor and 30 channeling, Champions are not restricted 1 per kingdom)
Championtools (Allows GM to control the Champion features)
Chestload (Allows full Large chests to be loaded into vehicles)
Customcreatures (Adds spawn to various biomes and custom sounds to trolls and players)
Decorations (Adds custom server wagons, banners, tall banner, tapestries, and meditation rugs)
Karmaactions (100 karma when burying corpses)
Morecontainers (Adds huge crate (hold 500), medium crate (hold 250) and dirt crate (holds 800 dirt only))
Playerretention (Adds various log files for troubleshooting)
Pmk (adds PMK wagons, banners, tall banners, and flags)
Pocketdimension (Adds tiny pocket dimension to traders, a small container that holds a lot)
Raritychanges (Allows rare (and higher) bones to be able to be used on carts and boats)
Rsdiscordbot (Allows integration between Freedom Isles, GL-Freedom, and CA-Help chat channels and discord)
SotGfix (Fixes the nerf on Shield of the Gone and puts it back to the original)
Steamids (Tracks steamids of players for security and use in voting silver)
Tilechanges (Allows for lawn to be grazed on and for a 40% decreased chance of Enchanted grass and lawns to be packed down by animals)
Traderitems (Adds various custom items to traders)
Treasurechesttweaks (Adds rares, coins, and gems to magical treasure chests in the wild)