Post by asperis on Jul 23, 2017 19:51:43 GMT -6
This is a thread to list what features are available on this server. We maintain several private mods (listed in the Mods list both here in the forums and on the main website), as well as many public mods. Below I will attempt to list those features and give a brief description on what they mean to you as a player and how it relates to the server.
Accelerated Forestry and Gardening allows you to speed up the growth of trees, bushes, fruit (and other harvestables), hedges, grass, kelp, reed, flowers, trellises, herb planters and to refresh foraging and botanizing for tiles that allow it. The nice thing about this mod is that it's totally optional and just gives you an added layer of realism so you don't have to use any of it if you don't want to. You may have noticed if you click a ground tile with grass, trees, flowers, bushes, or hedges you get the option to water or fertilize. To water you just need have a container with water and to fertilize you need to have ash in your inventory. Below is a list of actions that you can perform with this mod.
Make trees and bushes grow by watering them. (forestry)
Make hedges grow by watering them. (gardening)
Have trees and bushes grow fruit (or other harvestables) out of season by fertilizing them. (forestry)
Increase the grass height on grass and tree tiles by watering the ground. (gardening)
Grow (random) flowers on a grass tile by watering it when at maximum height. In contrast to conventional flower growth, all flowers have the same probability. (gardening)
Make kelp and reed grow by fertilizing them. Note that there is no visual indicator of height for these tiles. (gardening)
Refresh the ability to forage and/or botanize tiles that allow it by fertilizing them. (gardening)
Make trellises grow by watering them. (gardening)
Make trellises (except ivy) harvestable out of season by fertilizing them. (gardening)
Make herb planters age faster by watering them to reach the age at which they can be harvested. (gardening)
Make herb planters harvestable by fertilizing them when at the right age. (gardening)
Add Kingdom Items adds some PMK wagons, all of the PMK tents, all of the PMK Pavillions, some of the PMK flags and banners and all of the PMK Towers
Adoption Card adds purchasable Adoption Cards from the traders in town. These cards will spawn rideable and hitchable Dragons (all five types), Hatchlings (all five types), and Sea Serpents (1 type). They can be named and tamed but don't need to be tamed to lead, ride or hitch. They are 10 silver each as well as another 5 silver if you want to spawn a dragon. Hatchlings and Sea Serpents don't require anything extra. To use the card you simply need to activate it (turn it green) and then right click on the tile you want to summon the mount on and click Use. You will be given a window that gives you a drop down menu to choose which mount you would, the sex, the age, if you want to spawn it tamed or not and a place to name it. Please be aware of two things with these mounts. They are very fast and if not lead with a rope they can get away from you quickly. It is advised when first spawning them in game to do it inside of a fenced in area or building so that you can catch them if they try to flee. The second thing to take note of is that they are not considered fighters and can die quite easily. Be advised that a great deal of monsters will attack tamed mounts first before attacking you so keep an eye out for that if you wish to tame them or spawn them tame. If you would like to see what these mounts look like before purchasing then take the portal to Whispering Hills (the purple one) and you can see a habitat with all of the dragons, hatchlings, and sea serpents in them. These mounts may be ridden over water and can climb very steep hills, they are also the fastest mounts in the game. More information can be found here
Affinity Card adds purchasable Affinity cards to the traders in town. They sell for 10 silver from the trader. These cards will remove one of your affinities (there's a drop down menu that allows you to choose which affinity if you have more then one). These cards can then be sold or traded to other players, who can use the card to give themselves that affinity. To use the card activate it (turn it green) and then right click on a ground or floor tile and use. Please note that if you remove an affinity then another random one will automatically be assigned to you after a period of time.
Announcer basically just announces in your event window and on your screen in green text when a player logs into or out of the game.
Armoury balances out weapons and armor. Details can be found here
Ashproduce allows ash to be produced from forges, smelters, and kilns in addition to the standard campfire.
Bag of Holding adds a spell to all priests that allows you to increase the size of containers so that they can hold more things. It may not work on all containers but it works on almost all of them including boats, wagons, and carts. Specifics for the spell are as follows: SpellCost: Favor costs of the spell is 30, SpellDifficulty: Difficulty of the spell is 20, same as courier, and SpellCooldown: Cooldown in milliseconds of the spell is 300000, or 5 minutes, same as courier.
Balancemod adds a command /balance so that you can check your bank balance from your chat window.
Better Combat Log adds colored text to various parts of the combat log windows to help identify combat actions better. This works in conjunction with the combat text features incorporated into Wurm.
Better Dig allows you to level, flatten, level border, dig, and flatten border from a cart or wagon. It puts the dirt from leveling or digging into your wagon or cart or into crates if you have empty ones in your cart or wagon. It will also take dirt from these crates, wagon, or cart to leveling with. If you are dragging a small cart then it will put dirt into the cart when digging and leveling and will pull dirt from the cart for leveling. It allows you to dredge from a boat and will put dirt into the boat, or crates in the boat. It will also pull dirt from piles on the same tile as you if any and if you have no dirt in your inventory. It also changes the weight of clay, tar, peat, and moss to 20 when dug giving you more when you dig.
Better Farming allows you to cultivate, sow, farm, and harvest more tiles as your farming skill increases. 3 x 3 for 50 farming, 5 x 5 for 70 farming and 7 x 7 for 90 farming. Also adds a Harvest and Replant action. More details can be found here
Boat Mod allows all animals to swim when being led by a player. It also allows you to keep leading animals when embarking and disembarking from a boat.
Bounty Mod allows all players that get a hit on creature to gain a bounty when it dies. This can be as low as 50 iron for a chicken up to 3 silver for some of the tougher Uniques. This bounty goes directly into your bank.
Bulk Mod allows hot items (food, ingots, armor, weapons, etc.) to be placed in bulk storage and food storage bins.
Bulk Separated-Ages allows items placed in bulk storage bins and food storage bins to be separated by quality.
Bulk Transport allows moving of larger amounts between containers rather then based on what weight you can carry.
Carpentry Ramping grants higher carpentry skill the ability to build a larger or taller building eliminating the caps previously put in place by Wurm.
Champion Fixes allows you to become a Champion of one of the four deities. This is based on the Champion system from 2008 in wurm online. To become a champion requires 50 faith /favor, 30 channeling, and Fo or Vynora require 25 Soul Depth and Magranon and Libila require 25 Soul Strength. When you become a champion your faith and favor raise to 99.99 and you gain 50 points up to a max of 80 in Praying, Channeling, and Exorcism. You gain +5 all Characteristics and a 60 % damage reduction which stacks with armor. You also accumulate Champion points for killing things which will be implemented in later updates. You may have up to two Champions and your champion can die up to three times before having to rechamp. There is a 3 month delay to re-champ.
Chest Claim adds a claim action to magical chests that spawn randomly across the server.
Chest Load allows you to load full chests into wagons, carts, and boats
Clay and Shards for Concrete allows you to create concrete out of clay and rock shards as well as the original way from lye and mortar.
Craftable Pauldrons allows you to craft all of the shoulder pads implemented from the Rifts system in Wurm Online. These are normally not available to Wurm Unlimited and these are really just for decoration as they have no armor values.
Creature Age speeds up aging until a certain age and slows down aging after that age. Most beneficial for breeding and mounts.
Creature Mod adds new animals into the game. Pandas, Ocelots, Zebras, Dalmatians, Huskeys, and adds some new skins to chickens, cows, and horses.
Crop Mod disables weed growth and adds an extra 5 gain when harvesting.
Custom Creature adds spawns to different biomes and adds custom sounds to players and trolls.
Decorations adds 9 custom wagons, 27 custom banners, 9 custom tall banners, 2 custom flags, 3 custom meditation rugs, and 7 custom tapestries
Double Bulk Capacity allows new bulk storage bins and food storage bins capacity to be quadrupled and new crate capacity is doubled.
Drake Mount adds 6 new rideable drakes to the game. They are rideable, tameable, and breedable, More information can be found here
Fire Burn Time allows the burn time to be seen on campfires when examined like on forges and smelters.
Fishing Ignores Range allows you to fish in any deep enough water tile not just from the shore. Allows you to fish while swimming and fish in mines (though you can't catch any deep water fish in mines). It also expands on the normal fishing messages.
Harvest Helper allows you to harvest while mounted. Gives players message on what is in season in their event window while logging in. Allows you to type the /seasons command to see what is in season. Note that None is a category for none harvestables like thorns and lingonberries.
Hitchingpost adds a craftable hitching post to the game that allows you to hook up to three mounts to it.
Hitching Limits allows dominated creatures (not trolls or son of nogumps) to be hitched to wagons and carts. Older creatures, greenish and champion creatures, younger, and weaker creatures can be hitched (like chickens, rats, dogs, etc). Prevents older creatures from becoming unhitched. Prevents untamed creatures from unhitching. Prevents hitched creatures from attacking.
HoTS Fixes allows mycellium to grow and spread properly. Allows the casting Libila spells to be cast by Libilia priests and champions.
HWPortals adds portals to the game connected to the highway system that allows you to teleport with your wagon, cart, or while mounted. More information can be found here
Inbreed Warning sends player a message if trying to breed animals that are related.
Increase Merchant Items allows personal merchants to hold up to 100 items.
Karma Actions allows you to gain a 100 karma for any creature corpses that are buried.
Libila Fixes allows the Bone Altar to be placed, allows followers, priests, and champions to follow Libila and allows Dark Messenger and Courier to be cast together.
Location Command adds a command to give your current coordinates. Just type /location
Loot Tables allows us to add to the loot tables of various creatures.
MarkandRecall - Allows you to crate runes and mark a location on them and then recall back to that location. Details can be found here
Meditate Mod allows skill checks to automatically succeed for entering a trance. No delays between skill gains. No distance requirement. 30 second mediate timer. No delay between path questions (must still have the correct level). Can go up to 18th level.
Misc Server Changes - Makes many tweaks, fixes, and changes to the server for various balancing and functionality. Information can be found here
Modify Gestation Period makes the breeding period 5 days and adds a spell Decrease Gestation to decrease this period by one day. Available to all priests, 70 favor, 70 level, 30 difficulty.
Moon Metal Mining allows a higher cap in Glimmersteel and Adamantine veins. Allows a chance for Glimmersteel, Adamantine, and Seryl lumps to drop with each mining action.
More Containers allows you to craft medium crates (holds 250), Huge Crates (holds 500) and Dirt crates (holds 800 dirt only).
More Craftables allows you to craft a multitude of things not normally craftable. Including Hota and challenger statues, obelisks, spirit gates, crowns, hats, masks, artifact weapons and armor. Note many of things don't act like the originals, like the artifacts, crowns, and hota statues.
MorePotables Basically this allows you to plant Woad, Green Mushroom, Black Mushroom, Brown Mushroom, Yellow Mushroom, Blue Mushroom, Red Mushroom, Nettles, Sassafras, Nutmeg, Cocoa Bean, Coconut, and Pineapple in a planter rack.
Move Mod increases player movement speed and carrying capacity. Increases mount speed and slope which they can climb. Increases cart, wagon, ship transport, and all boat speeds. Note all wagons are the same speed except the kingdom wagon. It's the same speed as the large cart. Mounts from fastest to slowest: Sea Serpent, Adoption Dragons, Adoption Hatchlings, Hell Horses, Unicorns, Horses, Zebras, Scorpions (has to be dominated), Brown Bear, Bull, Cow, Crocodile
Move to Center allows the move to corner action.
Multirope adds a craftable leading rope to the game that allows you to lead up to 6 animals at once.
New Portals adds six types of portals to the game that we can setup as teleporters for you. You can see most of these up at the teleporter area in Solace City. Note that when you deed we will give you a server portal from spawn to your deed and one from your deed to spawn. More information about the various types of portals can be found here
No Mail Costs disables postage and adds Courier (30 ql) to any new mailboxes crafted.
Pick More Sprouts allows you to gain 5 sprouts when harvesting with a sickle instead of the normal 1.
PMK adds various things from the Wurm Online player made kingdoms including: 8 wagons, 9 banners, 6 tall banners, and 9 flags.
Pocket Dimension adds a tiny pocket dimension to the trader for 30 silver. This is a very small item that holds a lot of volume.
Poll Spawner adds rift creatures and rift resources to the game.
Quality Damage Tooltip when used with the client mod (see the post under Guides on how to install Custom Graphics) allows quality and damage to show on the tooltip on structures and items. Very helpful for impping walls, fences, and items not in your inventory or a container.
Rarity Changes allows rare, supreme, and fantastic bones to be used on carts and boats.
Sacrifice Mod allows a percentage chance to obtain rare, supreme, or fantastic bones when sacrificing at altars.
Salve Mod adds the power of the salve before the ingredients of the healing cover and farmer's salve.
Ship Wood Types adds all of the different colorations of all of the different wood types to boats. Similar to buckets and barrels and chests.
Simple Paving adds the ability to activate a brick or slab and change the pavement without having to destroy the pavement first.
SotG Fix fixes Shield of the Gone to the previous state before it was nerfed in Wurm Online.
Smelt Purify lets you use a smelting pot to purify lump qualities at the cost of the lumps weight. Metallurgy skill and smelting pot quality limit how high quality can be improved.
Spellcraft Adds three new spells (Harden, Phasing, Summon Soul) Also balances out the spell system. Full details are here
Spell Mod removes priest restrictions. No delay between skill gains. Spells are limited to no higher then 90 favor so no need for linking. No restrictions on faith gain.
Stablemaster allows you to right click on a led creature and Exchange Animal to turn it into an animal token in your inventory. You can then right click on the token and click Redeem Animal Token. This is very useful for using the portals. Please note that these tokens are very heavy so carrying multiples can weigh you down.
Starter Gear allows us to customize starter gear for new players. We've added a few things to starting players including, a sickle, scythe, and two ropes.
Tabard Mod adds all of the PMK tabards to the game.
Taxidermy Mod allows you to make displayable trophies from animal corpses. There are three different types: Prone (default corpse when killed), Butchered (corpse after it's been butchered), and Animated (Looks like a living breathing animal or monster. These require karma to make. More information can be found here
Tile Changes allows lawn to be grazed by creatures that can graze. Also lowers the chance for lawn and enchanted grass to be packed down by creatures by 40%
Timer Fix fixes the action timers on the various crafting actions that weren't part off the skill action multiplier setting for the server.
Threedee allows you to place items on tables and many other pieces of furniture. More information can be found here
Treasure Hunting Adds random treasure maps that drop all sorts of things and are guarded by random spawned monsters. Full details are here
Upkeep Costs lowers the various stock upkeep costs for owning a deed or renting guards. A max size deed 100 x 100 runs just a little over 5 silver a month. Templars are 50 copper to buy and 50 copper a month to maintain.
I hope this helps clarify any questions or confusion relating to various things on the server.
Accelerated Forestry and Gardening allows you to speed up the growth of trees, bushes, fruit (and other harvestables), hedges, grass, kelp, reed, flowers, trellises, herb planters and to refresh foraging and botanizing for tiles that allow it. The nice thing about this mod is that it's totally optional and just gives you an added layer of realism so you don't have to use any of it if you don't want to. You may have noticed if you click a ground tile with grass, trees, flowers, bushes, or hedges you get the option to water or fertilize. To water you just need have a container with water and to fertilize you need to have ash in your inventory. Below is a list of actions that you can perform with this mod.
Make trees and bushes grow by watering them. (forestry)
Make hedges grow by watering them. (gardening)
Have trees and bushes grow fruit (or other harvestables) out of season by fertilizing them. (forestry)
Increase the grass height on grass and tree tiles by watering the ground. (gardening)
Grow (random) flowers on a grass tile by watering it when at maximum height. In contrast to conventional flower growth, all flowers have the same probability. (gardening)
Make kelp and reed grow by fertilizing them. Note that there is no visual indicator of height for these tiles. (gardening)
Refresh the ability to forage and/or botanize tiles that allow it by fertilizing them. (gardening)
Make trellises grow by watering them. (gardening)
Make trellises (except ivy) harvestable out of season by fertilizing them. (gardening)
Make herb planters age faster by watering them to reach the age at which they can be harvested. (gardening)
Make herb planters harvestable by fertilizing them when at the right age. (gardening)
Add Kingdom Items adds some PMK wagons, all of the PMK tents, all of the PMK Pavillions, some of the PMK flags and banners and all of the PMK Towers
Adoption Card adds purchasable Adoption Cards from the traders in town. These cards will spawn rideable and hitchable Dragons (all five types), Hatchlings (all five types), and Sea Serpents (1 type). They can be named and tamed but don't need to be tamed to lead, ride or hitch. They are 10 silver each as well as another 5 silver if you want to spawn a dragon. Hatchlings and Sea Serpents don't require anything extra. To use the card you simply need to activate it (turn it green) and then right click on the tile you want to summon the mount on and click Use. You will be given a window that gives you a drop down menu to choose which mount you would, the sex, the age, if you want to spawn it tamed or not and a place to name it. Please be aware of two things with these mounts. They are very fast and if not lead with a rope they can get away from you quickly. It is advised when first spawning them in game to do it inside of a fenced in area or building so that you can catch them if they try to flee. The second thing to take note of is that they are not considered fighters and can die quite easily. Be advised that a great deal of monsters will attack tamed mounts first before attacking you so keep an eye out for that if you wish to tame them or spawn them tame. If you would like to see what these mounts look like before purchasing then take the portal to Whispering Hills (the purple one) and you can see a habitat with all of the dragons, hatchlings, and sea serpents in them. These mounts may be ridden over water and can climb very steep hills, they are also the fastest mounts in the game. More information can be found here
Affinity Card adds purchasable Affinity cards to the traders in town. They sell for 10 silver from the trader. These cards will remove one of your affinities (there's a drop down menu that allows you to choose which affinity if you have more then one). These cards can then be sold or traded to other players, who can use the card to give themselves that affinity. To use the card activate it (turn it green) and then right click on a ground or floor tile and use. Please note that if you remove an affinity then another random one will automatically be assigned to you after a period of time.
Announcer basically just announces in your event window and on your screen in green text when a player logs into or out of the game.
Armoury balances out weapons and armor. Details can be found here
Ashproduce allows ash to be produced from forges, smelters, and kilns in addition to the standard campfire.
Bag of Holding adds a spell to all priests that allows you to increase the size of containers so that they can hold more things. It may not work on all containers but it works on almost all of them including boats, wagons, and carts. Specifics for the spell are as follows: SpellCost: Favor costs of the spell is 30, SpellDifficulty: Difficulty of the spell is 20, same as courier, and SpellCooldown: Cooldown in milliseconds of the spell is 300000, or 5 minutes, same as courier.
Balancemod adds a command /balance so that you can check your bank balance from your chat window.
Better Combat Log adds colored text to various parts of the combat log windows to help identify combat actions better. This works in conjunction with the combat text features incorporated into Wurm.
Better Dig allows you to level, flatten, level border, dig, and flatten border from a cart or wagon. It puts the dirt from leveling or digging into your wagon or cart or into crates if you have empty ones in your cart or wagon. It will also take dirt from these crates, wagon, or cart to leveling with. If you are dragging a small cart then it will put dirt into the cart when digging and leveling and will pull dirt from the cart for leveling. It allows you to dredge from a boat and will put dirt into the boat, or crates in the boat. It will also pull dirt from piles on the same tile as you if any and if you have no dirt in your inventory. It also changes the weight of clay, tar, peat, and moss to 20 when dug giving you more when you dig.
Better Farming allows you to cultivate, sow, farm, and harvest more tiles as your farming skill increases. 3 x 3 for 50 farming, 5 x 5 for 70 farming and 7 x 7 for 90 farming. Also adds a Harvest and Replant action. More details can be found here
Boat Mod allows all animals to swim when being led by a player. It also allows you to keep leading animals when embarking and disembarking from a boat.
Bounty Mod allows all players that get a hit on creature to gain a bounty when it dies. This can be as low as 50 iron for a chicken up to 3 silver for some of the tougher Uniques. This bounty goes directly into your bank.
Bulk Mod allows hot items (food, ingots, armor, weapons, etc.) to be placed in bulk storage and food storage bins.
Bulk Separated-Ages allows items placed in bulk storage bins and food storage bins to be separated by quality.
Bulk Transport allows moving of larger amounts between containers rather then based on what weight you can carry.
Carpentry Ramping grants higher carpentry skill the ability to build a larger or taller building eliminating the caps previously put in place by Wurm.
Champion Fixes allows you to become a Champion of one of the four deities. This is based on the Champion system from 2008 in wurm online. To become a champion requires 50 faith /favor, 30 channeling, and Fo or Vynora require 25 Soul Depth and Magranon and Libila require 25 Soul Strength. When you become a champion your faith and favor raise to 99.99 and you gain 50 points up to a max of 80 in Praying, Channeling, and Exorcism. You gain +5 all Characteristics and a 60 % damage reduction which stacks with armor. You also accumulate Champion points for killing things which will be implemented in later updates. You may have up to two Champions and your champion can die up to three times before having to rechamp. There is a 3 month delay to re-champ.
Chest Claim adds a claim action to magical chests that spawn randomly across the server.
Chest Load allows you to load full chests into wagons, carts, and boats
Clay and Shards for Concrete allows you to create concrete out of clay and rock shards as well as the original way from lye and mortar.
Craftable Pauldrons allows you to craft all of the shoulder pads implemented from the Rifts system in Wurm Online. These are normally not available to Wurm Unlimited and these are really just for decoration as they have no armor values.
Creature Age speeds up aging until a certain age and slows down aging after that age. Most beneficial for breeding and mounts.
Creature Mod adds new animals into the game. Pandas, Ocelots, Zebras, Dalmatians, Huskeys, and adds some new skins to chickens, cows, and horses.
Crop Mod disables weed growth and adds an extra 5 gain when harvesting.
Custom Creature adds spawns to different biomes and adds custom sounds to players and trolls.
Decorations adds 9 custom wagons, 27 custom banners, 9 custom tall banners, 2 custom flags, 3 custom meditation rugs, and 7 custom tapestries
Double Bulk Capacity allows new bulk storage bins and food storage bins capacity to be quadrupled and new crate capacity is doubled.
Drake Mount adds 6 new rideable drakes to the game. They are rideable, tameable, and breedable, More information can be found here
Fire Burn Time allows the burn time to be seen on campfires when examined like on forges and smelters.
Fishing Ignores Range allows you to fish in any deep enough water tile not just from the shore. Allows you to fish while swimming and fish in mines (though you can't catch any deep water fish in mines). It also expands on the normal fishing messages.
Harvest Helper allows you to harvest while mounted. Gives players message on what is in season in their event window while logging in. Allows you to type the /seasons command to see what is in season. Note that None is a category for none harvestables like thorns and lingonberries.
Hitchingpost adds a craftable hitching post to the game that allows you to hook up to three mounts to it.
Hitching Limits allows dominated creatures (not trolls or son of nogumps) to be hitched to wagons and carts. Older creatures, greenish and champion creatures, younger, and weaker creatures can be hitched (like chickens, rats, dogs, etc). Prevents older creatures from becoming unhitched. Prevents untamed creatures from unhitching. Prevents hitched creatures from attacking.
HoTS Fixes allows mycellium to grow and spread properly. Allows the casting Libila spells to be cast by Libilia priests and champions.
HWPortals adds portals to the game connected to the highway system that allows you to teleport with your wagon, cart, or while mounted. More information can be found here
Inbreed Warning sends player a message if trying to breed animals that are related.
Increase Merchant Items allows personal merchants to hold up to 100 items.
Karma Actions allows you to gain a 100 karma for any creature corpses that are buried.
Libila Fixes allows the Bone Altar to be placed, allows followers, priests, and champions to follow Libila and allows Dark Messenger and Courier to be cast together.
Location Command adds a command to give your current coordinates. Just type /location
Loot Tables allows us to add to the loot tables of various creatures.
MarkandRecall - Allows you to crate runes and mark a location on them and then recall back to that location. Details can be found here
Meditate Mod allows skill checks to automatically succeed for entering a trance. No delays between skill gains. No distance requirement. 30 second mediate timer. No delay between path questions (must still have the correct level). Can go up to 18th level.
Misc Server Changes - Makes many tweaks, fixes, and changes to the server for various balancing and functionality. Information can be found here
Modify Gestation Period makes the breeding period 5 days and adds a spell Decrease Gestation to decrease this period by one day. Available to all priests, 70 favor, 70 level, 30 difficulty.
Moon Metal Mining allows a higher cap in Glimmersteel and Adamantine veins. Allows a chance for Glimmersteel, Adamantine, and Seryl lumps to drop with each mining action.
More Containers allows you to craft medium crates (holds 250), Huge Crates (holds 500) and Dirt crates (holds 800 dirt only).
More Craftables allows you to craft a multitude of things not normally craftable. Including Hota and challenger statues, obelisks, spirit gates, crowns, hats, masks, artifact weapons and armor. Note many of things don't act like the originals, like the artifacts, crowns, and hota statues.
MorePotables Basically this allows you to plant Woad, Green Mushroom, Black Mushroom, Brown Mushroom, Yellow Mushroom, Blue Mushroom, Red Mushroom, Nettles, Sassafras, Nutmeg, Cocoa Bean, Coconut, and Pineapple in a planter rack.
Move Mod increases player movement speed and carrying capacity. Increases mount speed and slope which they can climb. Increases cart, wagon, ship transport, and all boat speeds. Note all wagons are the same speed except the kingdom wagon. It's the same speed as the large cart. Mounts from fastest to slowest: Sea Serpent, Adoption Dragons, Adoption Hatchlings, Hell Horses, Unicorns, Horses, Zebras, Scorpions (has to be dominated), Brown Bear, Bull, Cow, Crocodile
Move to Center allows the move to corner action.
Multirope adds a craftable leading rope to the game that allows you to lead up to 6 animals at once.
New Portals adds six types of portals to the game that we can setup as teleporters for you. You can see most of these up at the teleporter area in Solace City. Note that when you deed we will give you a server portal from spawn to your deed and one from your deed to spawn. More information about the various types of portals can be found here
No Mail Costs disables postage and adds Courier (30 ql) to any new mailboxes crafted.
Pick More Sprouts allows you to gain 5 sprouts when harvesting with a sickle instead of the normal 1.
PMK adds various things from the Wurm Online player made kingdoms including: 8 wagons, 9 banners, 6 tall banners, and 9 flags.
Pocket Dimension adds a tiny pocket dimension to the trader for 30 silver. This is a very small item that holds a lot of volume.
Poll Spawner adds rift creatures and rift resources to the game.
Quality Damage Tooltip when used with the client mod (see the post under Guides on how to install Custom Graphics) allows quality and damage to show on the tooltip on structures and items. Very helpful for impping walls, fences, and items not in your inventory or a container.
Rarity Changes allows rare, supreme, and fantastic bones to be used on carts and boats.
Sacrifice Mod allows a percentage chance to obtain rare, supreme, or fantastic bones when sacrificing at altars.
Salve Mod adds the power of the salve before the ingredients of the healing cover and farmer's salve.
Ship Wood Types adds all of the different colorations of all of the different wood types to boats. Similar to buckets and barrels and chests.
Simple Paving adds the ability to activate a brick or slab and change the pavement without having to destroy the pavement first.
SotG Fix fixes Shield of the Gone to the previous state before it was nerfed in Wurm Online.
Smelt Purify lets you use a smelting pot to purify lump qualities at the cost of the lumps weight. Metallurgy skill and smelting pot quality limit how high quality can be improved.
Spellcraft Adds three new spells (Harden, Phasing, Summon Soul) Also balances out the spell system. Full details are here
Spell Mod removes priest restrictions. No delay between skill gains. Spells are limited to no higher then 90 favor so no need for linking. No restrictions on faith gain.
Stablemaster allows you to right click on a led creature and Exchange Animal to turn it into an animal token in your inventory. You can then right click on the token and click Redeem Animal Token. This is very useful for using the portals. Please note that these tokens are very heavy so carrying multiples can weigh you down.
Starter Gear allows us to customize starter gear for new players. We've added a few things to starting players including, a sickle, scythe, and two ropes.
Tabard Mod adds all of the PMK tabards to the game.
Taxidermy Mod allows you to make displayable trophies from animal corpses. There are three different types: Prone (default corpse when killed), Butchered (corpse after it's been butchered), and Animated (Looks like a living breathing animal or monster. These require karma to make. More information can be found here
Tile Changes allows lawn to be grazed by creatures that can graze. Also lowers the chance for lawn and enchanted grass to be packed down by creatures by 40%
Timer Fix fixes the action timers on the various crafting actions that weren't part off the skill action multiplier setting for the server.
Threedee allows you to place items on tables and many other pieces of furniture. More information can be found here
Treasure Hunting Adds random treasure maps that drop all sorts of things and are guarded by random spawned monsters. Full details are here
Upkeep Costs lowers the various stock upkeep costs for owning a deed or renting guards. A max size deed 100 x 100 runs just a little over 5 silver a month. Templars are 50 copper to buy and 50 copper a month to maintain.
I hope this helps clarify any questions or confusion relating to various things on the server.